Disney Dreamlight Valley: Pre-Order Bonuses

Before diving in, you need to know a few things before choosing a system to pre-order the game. Disney Dreamlight Valley will go free-to-play sometime in 2023; purchasing a pack is necessary to play on September 6, 2022. If you plan on playing on PlayStation or Steam, you must buy the package you want on September 6, 2021.

PlayStation will not support cross-progression, so if that is something you want to have, you have to make your purchase on a separate system.


First Week Bonus

The Mickey Mouse Donut Headband and Choco Crocodile will be available if you play within the game’s first week, releasing in early access.


Standard Edition

Inside every package, you will get early access to the game.

You get the clothing set shown in the picture, the complete furniture set, 3 design motifs, and premium currency. Moonstones are the premium currency for Disney Dreamlight Valley. You will be able to use Moonstones to purchase Starpaths and cosmetics. It is unknown right now what the premium shop will look like or entail fully. The developers have said that gameplay will not be locked behind Moonstones.

You can buy this pack for USD 29.99.


Deluxe Edition

You get all standard edition items in this pack as well. You can buy this pack for USD 49.99.

You get the clothing set (5 wearable items) and a celestial turtle animal companion. The furniture set includes 10 decoration items. You will also receive the deluxe edition clothing set with a jersey and headband. 14,500 Moonstones are also included in this pack. Finally, you get everything in the standard edition package.


Ultimate Edition

You can buy the Ultimate Edition of the game for USD 69.99. It comes with standard and deluxe edition cosmetic items.

You will get the regal fox and the clothing sets featured in the picture. You’ll also receive the 15 decorative items featured in the image. The Ultimate Edition jersey and Mickey Mouse headband also come in this pack. You get 3 design motifs and 20,000 Moonstones.


MultiVersus: Game Review

Character Select Screen as of Open Beta.

MultiVersus is the brawler I have been waiting for; it has a diverse cast of characters, runs smoothly, and has an excellent soundtrack. I was able to buy the founder’s pack and get a couple of days worth of early access. You can play MultiVersus for free right now! Although I got early access, this review will cover the open beta.

The Career Tab

The career tab is one of my favorites I have seen in a brawler thus far, but I think it could use some additions to make it shine. You can see your current level, change your icon, view the leaderboard, and see your most played hero. 

At the bottom of this screen, you can see your match history, and if you click on a match, it will tell you how much damage was done, the ring-outs you and your teammate got, and the deaths. 

Although the career tab gives you some information, I think it could show more. Being able to view the statistics for all of the characters would be a plus. It would also be nice to see how much time you have on any of your characters, not just the one you play the most. 

The Battle Pass 

At the time of writing this article, the battle pass has fifteen tiers because the game is currently in pre-season. You’ll have to progress the pass by completing missions: There are daily missions and seasonal milestones. Daily assignments give you 100 – 200 battle pass points, while seasonal milestones give you 600 battle pass points. Playing the game can earn a few battle pass points through winning and losing matches. 

The pre-season battle pass.

The battle pass has three skins inside, and all three of the skins are well made. The Cake the Cat skin is a variet skin for Jake the Dog.

When the first season launched, I was apprehensive about the battle pass because free-to-play games have been a hit or miss as of late. I was right to be anxious because the season one pass has a lot of blank space.

Going into the battle pass, you should check the available skins. Skins can be expensive in this game, and the battle pass can be an excellent way to get a couple of skins if you pay for the premium tier.


Is it fun?

MultiVerses is extremely fun, and despite having some issues at launch, it is easy for a newcomer to pick up and enjoy.

The roster is vibrant; there is someone for everyone to play with! However, the class system is confusing at best and lackluster at worst. As the game moves forward, I hope to see the class system expanded: A menu with details about each class would be a fantastic addition to the game.

During season one, the performance has begun to become an issue. During multiple online matches, the lag was so bad it was hard for my opponent and me to continue. In MultiVerses, you can complete missions in bot matches. Unfortunately, the lag continued in all of the bot matches.

You can jump into MultiVerses and enjoy it as a free-to-play experience. However, like many new free-to-play games released this year, MultiVerses suffers from horrible marketing. Morty was released recently, and he received little to no marketing.


I would give MultiVerses a solid 7.5/10

Rating: 7.5 out of 10.

Disney Dreamlight Valley: The Four Biomes: What we know so Far

The Plaza

The Plaza

The Plaza will be where the game starts, and we have seen this location many times leading up to the beta. Keep in mind that it has been revealed that we can move buildings around, so the Plaza is entirely customizable.

The Glade of Trust

  • The Glade of Trust is a swampy area with a different tone and mood from the rest of the biomes.
  • You will be able to find glowing lotuses here, among other flora and fauna.

Dazzle Beach

  • The blog post mentions you could feed turtles here!
  • You can go fishing with Moana.

peaceful Meadow

  • Apparently, many residents call this biome their home.

You can read the full blog post here.

Titanium is back!

New schedule

When I first created this blog, I intended to use it for portfolio purposes only. However, my goals have changed, and I am back to writing as much as possible.

I aim to post here at least once weekly, if not more. The next new game I will be covering here is Disney Dreamlight Valley: I will still cover indie games and bargain bin finds as well.

New Post Types

In addition to the mini-reviews, game reviews, and level overviews, I will re-add the indie games spotlight and a couple of new post types. Each post type gives me more freedom to create better content.

Other blog updates and changes

  • New pages are coming!
  • Gaming news is coming to the blog!

TinkerTown: Leaving something to be Desired

I really wanted to like this one. You can get TinkerTown on Steam for $16.99.

TinkerTown is not a bad Game

Before I dive into TinkerTown, I want to be clear: This game is not bad; I just found it incredibly dull. I went in with no expectations and somehow was still disappointed by various aspects of the game. From the game’s pace to the building, and finally, the one NPC I met, TinkerTown got boring exceptionally quick. 

If these kinds of games are your thing, I recommend this game to anyone with friends to play with. Just be aware that there isn’t a story, and some parts of the exploration will feel like a slog. 

This is what crafting looks like in TinkerTown.

TinkerTown is Slow

TinkerTown feels like a slog to play. The movement speed felt like the developer had cut it in half, and the gathering felt like it was taken forever. A big problem I had with the game’s speed was the combat. It becomes a slow dance to see who takes the most damage first.

The building does not Matter? 

When a game has a base-building component, I have to try it right away. I have hours in Minecraft trying to build locations. In TinkerTown, it feels like building amounts to nothing. You will have to have a good imagination to get the structure to look just the way you want it. 

I wanted to like TinkerTown 

I went in with no expectations and came out bored and disappointed. When writing this review, the game is in early access. I feel like it needs a lot more time in development.

The scope of the game felt confusing to me. Many of the games with mechanics like TinkerTown pack a punch in other areas. TinkerTown feels like it tried to borrow from the best games in the genre and missed the mark completely. 

I only played TinkerTown for a short time. I may revisit it in the future. In its current state, TinkerTown does not do it for me.